Skip to content ↓

    I.C.T (Computing)

    I.C.T (Computing)


    Year 7, 8 and 9

    A range of computing activities designed to meet the requirements of the Computer Science curriculum.

    Learners will:

    ·         Learn how to use the internet safely

    ·         learn about computer components and how they work

    ·         learn how computers store and understand data

    ·         learn how to program

    ·         learn how to create a website

    ·         learn about and how to use a range of software applications

    ·         learn about logic gates and circuit diagrams

    ·         explore how computers have changed the world around us and how emerging technology is likely to affect the world in next few years and in the future.


    OCR GCSE (9-1) Computer Science

    Component 01: Computer systems

    This component will introduce learners to the Central Processing Unit (CPU), computer memory and storage, wired and wireless networks, network topologies, system security and system software. It is expected that learners will become familiar with the impact of Computer Science in a global context through the study of the ethical, legal, cultural and environmental concerns associated with Computer Science.

    Written paper. 80 marks. 1 hour 30 minutes. Weighting: 50%

    Component 02: Computational thinking, algorithms and programming

    This component incorporates and builds on the knowledge and understanding gained in Component 01, encouraging learners to apply this knowledge and understanding using computational thinking. Learners will be introduced to algorithms and programming, learning about programming techniques, how to produce robust programs, computational logic, translators and facilities of computing languages and data representation. Learners will become familiar with computing related mathematics.

    Written paper. 80 marks. 1 hour 30 minutes. Weighting: 50%

    Programming project

    The Programming Project provides an opportunity for learners to demonstrate their practical ability in the skills outlined in the specification, supporting the learning of Components 01 and 02. It is a chance to demonstrate creativity and experience an authentic programming experience.

    Learners are given 20 timetabled hours to undertake the Programming Project.

    The Programming Project requires learners to create suitable algorithms which will provide a solution to the problems identified in the task. They will then code their solutions in a suitable programming language.

    Click here for a link to the specification